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Vintage Race Simulators

Indy 500 The Simulation

Released in 1989 for PC and in 1990 for Amiga, Indianapolis 500 The Simulation was the first of many racing simulators developed by Papyrus. The game feautured only a single track, the famous Indianapolis Motor Speedway, for the first time depicted in great detail in a 3D video game.

Drivers could choose from three different IndyCar models of the period: the March-Cosworth, Penske-Chevrolet and Lola-Buick. It was possible to do short 10 and 30 lap races where damage was not enabled. In the 60 lap and full 200 lap race distances damage was enabled, making thos even greater challenges for the average simracer.

The game sported "The Simulation" in its title for good reason, because Papyrus set out to create a seemingly accessible, but ultimately very realistic depiction of racing a high speed IndyCar. The car's setup was very adjustable, right from the cockpit, which allowed every chassis and engine combination to become very competitive.

Other notable features of the game were its elaborate replay functionality, realistic AI behaviour and very convincing crash physics. Both the player and their opponents could suffer mechanical failures of various types, like oil leaks and engine problems, which would end their race prematurely.

There are no mods and add-ons available for Indianapolis 500 The Simulation.


How to run the game?

It is very easy to run this game in DOSbox. Make sure to start it with the /adlib parameter to enable the best audio quality.

Game screenshots

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